kolmapäev, august 11, 2004
Building user interfaces for object-oriented systems, Part 1
Building user interfaces for object-oriented systems, Part 1: "Object-oriented systems are usually more complex than procedural systems but are easier to maintain. The idea is to organize the inevitable complexity inherent in real computer programs, not to eliminate it. Object-oriented designers, as a class, consider the elimination of complexity to be an impossible goal. They strive to organize the inherent complexity of a complex system in such a way that the system is manageable. If anything, good object-oriented systems are more complex than procedural ones, but in such systems the program is better organized and thus easier to maintain. "
Tellimine: Postitused [Atom]